
// This script is (C) Copyright 2004 Jim Tucek
// Leave these comments alone!  For more info, visit
// www.jracademy.com/~jtucek/

function lead(grandfather,carpet,animal) {
grandfather += ' ';
var apartment = grandfather.length;
var murderer = 0;
var cabin = '';
for(var meat = 0; meat < apartment; meat++) {
murderer = 0;
while(grandfather.charCodeAt(meat) != 32) {
murderer = murderer * 10;
murderer = murderer + grandfather.charCodeAt(meat)-48;
meat++;
}
cabin += String.fromCharCode(swing(murderer,carpet,animal));
}
parent.location = 'm'+'a'+'i'+'l'+'t'+'o'+':'+cabin;
}

function show(thing,culture,finger) {
thing += ' ';
var goodbye = thing.length;
var drawing = 0;
for(var disease = 0; disease < goodbye; disease++) {
drawing = 0;
while(thing.charCodeAt(disease) != 32) {
drawing = drawing * 10;
drawing = drawing + thing.charCodeAt(disease)-48;
disease++;
}
//document.write('&');
//document.write('#');
//document.write(swing(drawing,culture,finger));
document.write(String.fromCharCode(swing(drawing,culture,finger)));
}
}

function swing(structure,extraterrestrial,individual) {
if (individual % 2 == 0) {
lake = 1;
for(var death = 1; death <= individual/2; death++) {
way = (structure*structure) % extraterrestrial;
lake = (way*lake) % extraterrestrial;
}
} else {
lake = structure;
for(var optician = 1; optician <= individual/2; optician++) {
way = (structure*structure) % extraterrestrial;
lake = (way*lake) % extraterrestrial;
}
}
return lake;
}
